Quake 2 . Problemi audio

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Ritratto di crow_jane
crow_jane
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Iscritto: 28/11/2004
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Ciao ,
ho installato quake2 sulla mia Mandrake 10.1 community ed ho avuto subito problemi :

- lo lancio la prima volta e il gioco mi parte, ma sento l'audio a scatti
- nel menu disabilito "cd audio" regolo le varie opzioni, ma niente
- se lo lancio da XQF (con le directory impostate correttamente ), non parte neanche

Potrebbe essere un problema di permessi sui file, o di driver??
Spero qualcuno riesca a darmi un aiuto..

Ritratto di inventore1
inventore1
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Iscritto: 23/09/2004
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ciao

a me nemmeno parte( :cry: :cry: :cry: ), quali pacchetti bisogna installare?

Notebook: Intel Core 2 Duo T7200, 2Gb ram, 160GB hd, Intel GMA 950 Big Grin
Server: Amd athlon Xp 2000+, 512Mb ram, 80*2 hd Wink
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Ritratto di crow_jane
crow_jane
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Dovresti essere più preciso e dirmi se ti da qualke errore o qualcosa d'altro. Prova qui :

ftp://ftp.club-internet.fr/pub/unix/linux/distributions/plf/mandrake/10.1/i586/

qui trovi i pacchetti per la 10.1, ma ci sono anke per la 10.
Scarica tutti i pacchetti 3.21 e installali, non hai neanke bisogno di copiare nulla dal cdrom del gioco..
Fammi sapere

Ritratto di inventore1
inventore1
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ecco l'otput quando lo avvio da konsole:

Quake 2 -- Version 3.21+rCVS
using /home/marco/.quake2/baseq2/ for writing
couldn't exec default.cfg
couldn't exec config.cfg
basedir is write protected.
Console initialized.

------- sound initialization -------
sound sampling rate: 11025
------------------------------------
------- Loading ref_softx.so -------
LoadLibrary("/usr/lib/games/quake2/ref_softx.so")
No joysticks found
recursive shutdown
Error: Couldn't load pics/colormap.pcx
:-P

Notebook: Intel Core 2 Duo T7200, 2Gb ram, 160GB hd, Intel GMA 950 Big Grin
Server: Amd athlon Xp 2000+, 512Mb ram, 80*2 hd Wink
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Ritratto di crow_jane
crow_jane
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Messaggi: 117

In /home/marco/:quake2/baseq2 c'è il file di testo config.cfg ?
Se si, ha i permessi necessari (rw per tutti) ?
Se non lo hai prova a usare questo .

// generated by quake, do not modify
bind TAB "inven"
bind ENTER "use grenades;set crosshair 2;"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 0 ":)"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 ":("
bind = "sizeup"
bind [ "invprev"
bind \ "weapnext"
bind ] "invnext"
bind ` "toggleconsole"
//bind a "buaaahahahahahah^DDDDD"
bind b "say_team DROP ROCKET LAUNCHER at $loc_here;drop rocket launcher;drop rockets"
bind c "say_team DROP CHAIN at $loc_here;drop chaingun;drop bullets"
bind e "ciao"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind m "say_team DROP RAILGUN at $loc_here;drop railgun;drop slugs "
bind n "say_team DROP HYPER at $loc_here;drop hyperblaster;drop cells"
bind p "messagemode2"
bind q "exec autoexec.txt"
//bind s ">>>>>muahahhahhahaha>>>>>"
bind t "messagemode"
bind u "wave 4"
bind v "say_team DROP GL at $loc_here;drop grenade launcher;drop grenades"
bind x "say_team DROP MACHINEGUN at $loc_here ;drop machinegun;drop bullets"
bind z "say_team DROP SSG at $loc_here;drop super shotgun;drop shells"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "use chaingun ; set sensitivity 6.5; set cl_particles 0;set crosshair 2"
bind SHIFT "+speed"
bind F1 "cmd help"
bind F2 "GL"
bind F3 "ready"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "vote tl 10"
bind F11 "messagemode2"
bind F12 "screenshot"
bind INS "say_team FREE_WEAPON >> $loc_here"
bind DEL "+movedown"
bind PGDN "say_team I'm at $loc_here"
bind PGUP "say_team ENEMY at $loc_there"
bind HOME "say_team SAFE ZONE >> $loc_here"
bind END "centerview"
bind KP_END "say_team DANGER:launch Hand_Grenades at $loc_here"
bind KP_ENTER "say_team NEED_WEAPON at $loc_there"
bind KP_INS "use rocket launcher ; set sensitivity 6.6;set cl_particles 0;set crosshair 2"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "use railgun ; set sensitivity 6.5; set cl_particles 0;set crosshair 2"
bind MWHEELDOWN "use super shotgun ; set cl_particles 0;set sensitivity 6;set crosshair 2"
bind MWHEELUP "use grenade launcher; set cl_particles 0;set crosshair 2;set m_filter 0"
bind PAUSE "pause"
set cl_maxfps "85"
set cl_railtrail "1"
set cd_dev "/dev/cdrom"
set cd_volume "1"
set cl_drawping "0"
set cl_drawrate "0"
set cl_drawtime "0"
set cl_drawchathud "0"
set cl_draw_y "0.8"
set cl_draw_x "0"
set netgraph "0"
set intensity "2"
set gl_jpg_quality "85"
set gl_contrans "0.75"
set net_port "0"
set hostname "noname"
set allow_download "1"
set allow_download_players "0"
set allow_download_models "1"
set allow_download_sounds "1"
set allow_download_maps "1"
set sv_reconnect_limit "3"
set s_volume "0.7"
//set s_khz "22"
set s_loadas8bit "1"
set s_mixahead "0.14"
set s_primary "1"
set sndbits "16"
set sndspeed "22050"
set sndchannels "2"
set snddevice "/dev/dsp"
set vid_ref "glx"
set vid_xpos "3"
set vid_ypos "44"
set vid_gamma "0.6"
set in_mouse "0"
set in_dgamouse "1"
set freelook "1"
set sw_stipplealpha "0"
set adr0 ""
set adr1 ""
set adr2 ""
set adr3 ""
set adr4 ""
set adr5 ""
set adr6 ""
set adr7 ""
set adr8 ""
set cl_stereo_separation "0.4"
set cl_drawfps "0"
set rate "8000"
set fov "120"
set gender "female"
set gender_auto "1"
set cl_vwep "1"
set in_joystick "0"
set gl_driver "libGL.so"
set gl_mode "6"
set gl_ext_palettedtexture "1"
set _windowed_mouse "0"
set gl_particle_min_size "1"
set gl_particle_max_size "1"
set gl_particle_size "1"
set gl_particle_att_a "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_c "0.01"
set gl_modulate "19"
set gl_shadows "0"
set gl_finish "0"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_texturealphamode "default"
set gl_texturesolidmode "default"
set gl_vertex_arrays "0"
set gl_ext_swapinterval "0"
set gl_ext_multitexture "1"
set gl_ext_pointparameters "1"
set gl_ext_compiled_vertex_array "1"
set gl_swapinterval "0"
set gl_3dlabs_broken "1"
set r_fakeFullscreen "0"
set skin "female/athena"
set name "player"
set lookstrafe "0"
set lookspring "0"
set hand "2"
set cl_run "1"
set crosshair "2"
set vid_fullscreen "1"
set viewsize "100"
set cd_nocd "0"

Fai copia/incolla con un editor e salvalo nella directory menzionata prima, ma da utente semplice, non da root.

Ritratto di inventore1
inventore1
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Iscritto: 23/09/2004
Messaggi: 2093

niente...

Quake 2 -- Version 3.21+rCVS
using /home/marco/.quake2/baseq2/ for writing
couldn't exec default.cfg
execing config.cfg
basedir is write protected.
Console initialized.

------- sound initialization -------
sound sampling rate: 22050
------------------------------------
------- Loading ref_glx.so -------
LoadLibrary("/usr/lib/games/quake2/ref_glx.so")
No joysticks found
ref_gl version: GL 0.01
recursive shutdown
Error: Couldn't load pics/colormap.pcx

Notebook: Intel Core 2 Duo T7200, 2Gb ram, 160GB hd, Intel GMA 950 Big Grin
Server: Amd athlon Xp 2000+, 512Mb ram, 80*2 hd Wink
CERCATE PRIMA DI POSTARE

Ritratto di crow_jane
crow_jane
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Iscritto: 28/11/2004
Messaggi: 117

azz, anke a me dava sto msg ..Nn saprei come aiutarti..
AIUTATECI!!!